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DevOps & Release Engineer

Gameloft · Paris

🇬🇧 English
Unreal Engine Kubernetes Helm Perforce CI/CD Infrastructure-as-code Monitoring

Description du poste

About the role

You will join a new AAA PC/Console project at the start of its pre‑production phase. Your mission is to design and build the core build, CI/CD, and release infrastructure from scratch, enabling teams to turn code into stable, playable builds quickly and reliably.

Key responsibilities

  • Own the CI/CD backbone of the Unreal Engine production pipeline, treating pipelines as code and infrastructure as a product.
  • Design, implement, and industrialise reproducible Unreal Engine CI/CD pipelines (build, cook, package, deploy) for PC, console, and mobile.
  • Architect and scale an Internal Developer Platform on Kubernetes using Helm and containerised micro‑services.
  • Implement automated quality gates to detect issues early in the pipeline.
  • Optimise Perforce streams, workspaces and sync performance, and operate a hybrid on‑prem/cloud environment with an SRE mindset.
  • Develop internal tooling and self‑service capabilities to reduce developer friction and drive release engineering (branching, promotion, versioning, rollback).

Required profile

  • Systems‑thinking mindset; comfortable debugging Perforce bottlenecks and shaping branching strategies.
  • Proven experience building and operating CI/CD pipelines in a game production context, preferably with Unreal Engine.
  • Strong familiarity with infrastructure‑as‑code, hybrid cloud/on‑prem environments, and SRE principles.

Required skills

  • Unreal Engine build pipelines
  • Kubernetes
  • Helm
  • Containerised micro‑services (Docker)
  • Perforce
  • CI/CD tooling (e.g., Jenkins, GitLab CI, Azure Pipelines)
  • Infrastructure‑as‑code (e.g., Terraform, Helm charts)
  • Monitoring and metrics (e.g., Prometheus, Grafana)

What we offer

  • Opportunity to shape the infrastructure of a high‑profile AAA title from day one.
  • Collaborative environment with game developers, QA, production, and technical leadership.
  • Access to cutting‑edge cloud and on‑prem technologies.

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Gameloft

Paris